unreal.LiveLinkLensController

class unreal.LiveLinkLensController(outer=None, name='None')

Bases: unreal.LiveLinkControllerBase

LiveLink Controller for the LensRole to drive lens distortion data

C++ Source:

  • Plugin: LiveLinkLens

  • Module: LiveLinkLens

  • File: LiveLinkLensController.h

Editor Properties: (see get_editor_property/set_editor_property)

  • overscan_multiplier (float): [Read-Write] The percentage of the computed overscan that should be applied to the target camera

  • scale_overscan (bool): [Read-Write] Whether to scale the computed overscan by the overscan percentage

property overscan_multiplier

[Read-Write] The percentage of the computed overscan that should be applied to the target camera

Type

(float)

property scale_overscan

[Read-Write] Whether to scale the computed overscan by the overscan percentage

Type

(bool)