unreal.LiveLinkPreset

class unreal.LiveLinkPreset(outer=None, name='None')

Bases: unreal.Object

Live Link Preset

C++ Source:

  • Plugin: LiveLink

  • Module: LiveLink

  • File: LiveLinkPreset.h

Editor Properties: (see get_editor_property/set_editor_property)

  • sources (Array(LiveLinkSourcePreset)): [Read-Only] Sources

  • subjects (Array(LiveLinkSubjectPreset)): [Read-Only] Subjects

add_to_client(recreate_presets=True)bool

Add the sources and subjects from this preset, but leave any existing sources and subjects connected.

Parameters

recreate_presets (bool) – When true, if subjects and sources from this preset already exist, we will recreate them.

Returns

True is all sources and subjects from this preset could be created and added.

Return type

bool

apply_to_client()bool

Remove all previous sources and subjects and add the sources and subjects from this preset.

Returns

True is all sources and subjects from this preset could be created and added.

Return type

bool

build_from_client()None

Reset this preset and build the list of sources and subjects from the client.