class unreal.LiveLinkVirtualSubject(outer=None, name='None')

Bases: unreal.Object

A Virtual subject is made up of one or more real subjects from a source

C++ Source:

  • Module: LiveLinkInterface

  • File: LiveLinkVirtualSubject.h

Editor Properties: (see get_editor_property/set_editor_property)

  • frame_translators (Array(LiveLinkFrameTranslator)): [Read-Write] List of available translator the subject can use.

  • rebroadcast_subject (bool): [Read-Write] If enabled, rebroadcast this subject

  • subjects (Array(LiveLinkSubjectName)): [Read-Write] Names of the real subjects to combine into a virtual subject