unreal.LocationBoneSocketInfo

class unreal.LocationBoneSocketInfo

Bases: unreal.StructBase

Location Bone Socket Info

C++ Source:

  • Module: Engine

  • File: ParticleModuleLocationBoneSocket.h

Editor Properties: (see get_editor_property/set_editor_property)

  • bone_socket_name (Name): [Read-Write] The name of the bone/socket on the skeletal mesh

  • offset (Vector): [Read-Write] The offset from the bone/socket to use