- class unreal.LuminARLineTraceChannel¶
ingroup: LuminARBase Describes which channel ARLineTrace will be performed on.
Trace against feature point cloud.
Trace against feature point and attempt to estimate the normal of the surface centered around the trace hit point. Surface normal estimation is most likely to succeed on textured surfaces and with camera motion.
Trace against the infinite plane.
Trace against the plane using its boundary polygon.
Trace against the plane using its extent.