unreal.MagicLeapARPinDataLoadAttemptCompleted
¶
- class unreal.MagicLeapARPinDataLoadAttemptCompleted(*args, **kwargs)¶
Bases:
unreal.MulticastDelegateBase
Delegate used to notify that the pin data associated with this component’s ObjectUID has been successfully loaded or not.
- Parameters
data_restored (bool) – True if the pin data was loaded, false otherwise.
C++ Source:
Plugin: MagicLeapPassableWorld
Module: MagicLeapARPin
File: MagicLeapARPinComponent.h