unreal.MagicLeapContactsLogMessage

class unreal.MagicLeapContactsLogMessage(*args, **kwargs)

Bases: unreal.DelegateBase

Delegate used to pass log messages from the contacts plugin to the initiating blueprint. note: This is useful if the user wishes to have log messages in 3D space.

Parameters

C++ Source:

  • Plugin: MagicLeapContacts

  • Module: MagicLeapContacts

  • File: MagicLeapContactsTypes.h