unreal.MagicLeapHandTrackingGestureFilterLevel

class unreal.MagicLeapHandTrackingGestureFilterLevel

Bases: unreal.EnumBase

Filtering for the gesture recognition and hand switching.

C++ Source:

  • Plugin: MagicLeap

  • Module: MagicLeapHandTracking

  • File: MagicLeapHandTrackingTypes.h

MORE_ROBUSTNESS_TO_FLICKER

More robust to flicker at higher latency cost.

Type

2

NO_FILTER

No filtering is done, the gestures are raw.

Type

0

SLIGHT_ROBUSTNESS_TO_FLICKER

Some robustness to flicker at some cost of latency.

Type

1