unreal.MagicLeapHandTrackingGestureFilterLevel
¶
- class unreal.MagicLeapHandTrackingGestureFilterLevel¶
Bases:
unreal.EnumBase
Filtering for the gesture recognition and hand switching.
C++ Source:
Plugin: MagicLeap
Module: MagicLeapHandTracking
File: MagicLeapHandTrackingTypes.h
- MORE_ROBUSTNESS_TO_FLICKER¶
More robust to flicker at higher latency cost.
- Type
2
- NO_FILTER¶
No filtering is done, the gestures are raw.
- Type
0
- SLIGHT_ROBUSTNESS_TO_FLICKER¶
Some robustness to flicker at some cost of latency.
- Type
1