unreal.MagicLeapHeadTrackingState

class unreal.MagicLeapHeadTrackingState(mode=MagicLeapHeadTrackingMode.UNKNOWN, error=MagicLeapHeadTrackingError.NONE, confidence=0.0)

Bases: unreal.StructBase

Magic Leap Head Tracking State

C++ Source:

  • Plugin: MagicLeap

  • Module: MagicLeap

  • File: MagicLeapHMDFunctionLibrary.h

Editor Properties: (see get_editor_property/set_editor_property)

  • confidence (float): [Read-Write] Confidence

  • error (MagicLeapHeadTrackingError): [Read-Write] Error

  • mode (MagicLeapHeadTrackingMode): [Read-Write] Mode

property confidence

[Read-Write] Confidence

Type

(float)

property error

[Read-Write] Error

Type

(MagicLeapHeadTrackingError)

property mode

[Read-Write] Mode

Type

(MagicLeapHeadTrackingMode)