unreal.MagicLeapLightEstimationColorTemperatureState
¶
- class unreal.MagicLeapLightEstimationColorTemperatureState(color_temperature_kelvin=0.0, ambient_color=[0.0, 0.0, 0.0, 1.0], timestamp=[0, 0, 0, 0, 0])¶
Bases:
unreal.StructBase
Information about the color temperature state. Capturing images or video will stop the lighting information update, causing the retrieved data to be stale (old timestamps).
C++ Source:
Plugin: MagicLeapLightEstimation
Module: MagicLeapLightEstimation
File: MagicLeapLightEstimationTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
ambient_color
(LinearColor): [Read-Write] Ambient Colorcolor_temperature_kelvin
(float): [Read-Write] Color Temperature Kelvintimestamp
(Timespan): [Read-Write] Timestamp
- property ambient_color¶
[Read-Only] Ambient Color
- Type