unreal.MagicLeapMovement6DofSettings
¶
- class unreal.MagicLeapMovement6DofSettings(auto_center=False)¶
Bases:
unreal.StructBase
6DoF specific movement settings that must be provided when starting a 3DoF movement session.
C++ Source:
Plugin: MagicLeapMovement
Module: MagicLeapMovement
File: MagicLeapMovementTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
auto_center
(bool): [Read-Write] If the object should automatically center on the control direction when beginning movement.