unreal.MagicLeapNetworkingComponent
¶
- class unreal.MagicLeapNetworkingComponent(outer=None, name='None')¶
Bases:
unreal.ActorComponent
Component that provides access to the Networking API functionality.
C++ Source:
Plugin: MagicLeapNetworking
Module: MagicLeapNetworking
File: MagicLeapNetworkingComponent.h
Editor Properties: (see get_editor_property/set_editor_property)
asset_user_data
(Array(AssetUserData)): [Read-Write] Array of user data stored with the componentauto_activate
(bool): [Read-Write] Whether the component is activated at creation or must be explicitly activated.can_ever_affect_navigation
(bool): [Read-Write] Whether this component can potentially influence navigationcomponent_tags
(Array(Name)): [Read-Write] Array of tags that can be used for grouping and categorizing. Can also be accessed from scripting.connection_query_result_deleage
(InternetConnectionStatusDelegateMulti): [Read-Write] Connection Query Result Deleageeditable_when_inherited
(bool): [Read-Write] True if this component can be modified when it was inherited from a parent actor classis_editor_only
(bool): [Read-Write] If true, the component will be excluded from non-editor buildson_component_activated
(ActorComponentActivatedSignature): [Read-Write] Called when the component has been activated, with parameter indicating if it was from a reseton_component_deactivated
(ActorComponentDeactivateSignature): [Read-Write] Called when the component has been deactivatedprimary_component_tick
(ActorComponentTickFunction): [Read-Write] Main tick function for the Componentreplicates
(bool): [Read-Write] Is this component currently replicating? Should the network code consider it for replication? Owning Actor must be replicating first!wifi_data_query_result_delegate
(WifiStatusDelegateMulti): [Read-Write] Wifi Data Query Result Delegate
- property connection_query_result_deleage¶
[Read-Write] Connection Query Result Deleage
- get_wi_fi_data_async() → bool¶
Asynchronously queries the device’s WiFi related data.
- Returns
True if the async task is successfully created, false otherwise.
- Return type
- is_internet_connected_async() → bool¶
Asynchronously queries whether or not the internet is connected. If the delegate broadcasts that the connection is active, it means link layer is up, internet is accessible, and DNS is good.
- Returns
True if the async task is successfully created, false otherwise.
- Return type
- property wifi_data_query_result_delegate¶
[Read-Write] Wifi Data Query Result Delegate
- Type