unreal.MagicLeapNetworkingFunctionLibrary

class unreal.MagicLeapNetworkingFunctionLibrary(outer=None, name='None')

Bases: unreal.BlueprintFunctionLibrary

Magic Leap Networking Function Library

C++ Source:

  • Plugin: MagicLeapNetworking

  • Module: MagicLeapNetworking

  • File: MagicLeapNetworkingFunctionLibrary.h

classmethod get_wi_fi_data_async(result_delegate)bool

Asynchronously queries the device’s WiFi related data.

Parameters

result_delegate (MagicLeapWifiStatusDelegate) – The delegate that will convey the wifi data.

Returns

True if the async task is successfully created, false otherwise.

Return type

bool

classmethod is_internet_connected_async(result_delegate)bool

Asynchronously queries whether or not the internet is connected. If the delegate broadcasts that the connection is active, it means link layer is up, internet is accessible, and DNS is good.

Parameters

result_delegate (MagicLeapInternetConnectionStatusDelegate) – The delegate that will convey the result of the connection query.

Returns

True if the async task is successfully created, false otherwise.

Return type

bool