unreal.MagicLeapOnNewLocalDataFromClients

class unreal.MagicLeapOnNewLocalDataFromClients(*args, **kwargs)

Bases: unreal.MulticastDelegateBase

Magic Leap on New Local Data from Clients Delegate Signature

C++ Source:

  • Plugin: MagicLeapPassableWorld

  • Module: MagicLeapSharedWorld

  • File: MagicLeapSharedWorldGameMode.h