unreal.MagicLeapOnNewLocalDataFromClients
¶
- class unreal.MagicLeapOnNewLocalDataFromClients(*args, **kwargs)¶
Bases:
unreal.MulticastDelegateBase
Magic Leap on New Local Data from Clients Delegate Signature
C++ Source:
Plugin: MagicLeapPassableWorld
Module: MagicLeapSharedWorld
File: MagicLeapSharedWorldGameMode.h