unreal.MagicLeapPlaneBoundary

class unreal.MagicLeapPlaneBoundary(polygon=[[]], holes=[])

Bases: unreal.StructBase

Coplanar connected line segments representing the outer boundary of an N-sided polygon.

C++ Source:

  • Plugin: MagicLeap

  • Module: MagicLeapPlanes

  • File: MagicLeapPlanesTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • holes (Array(MagicLeapPolygon)): [Read-Write] A polygon may contains multiple holes.

  • polygon (MagicLeapPolygon): [Read-Write] The polygon that defines the region.

property holes

[Read-Write] A polygon may contains multiple holes.

Type

(Array(MagicLeapPolygon))

property polygon

[Read-Write] The polygon that defines the region.

Type

(MagicLeapPolygon)