unreal.MappingQueryIssue

class unreal.MappingQueryIssue(issue=MappingQueryIssueFlag.NO_ISSUE, blocking_context=None, blocking_action=None)

Bases: unreal.StructBase

Potential issue raised with a mapping request

C++ Source:

  • Plugin: EnhancedInput

  • Module: EnhancedInput

  • File: InputMappingQuery.h

Editor Properties: (see get_editor_property/set_editor_property)

  • blocking_action (InputAction): [Read-Write] Action within the input context that caused the blockage

  • blocking_context (InputMappingContext): [Read-Write] Input context that contains a blocking action bound to the queried key

  • issue (MappingQueryIssueFlag): [Read-Write] Issue

property blocking_action

[Read-Only] Action within the input context that caused the blockage

Type

(InputAction)

property blocking_context

[Read-Only] Input context that contains a blocking action bound to the queried key

Type

(InputMappingContext)

property issue

[Read-Only] Issue

Type

(MappingQueryIssueFlag)