unreal.MaterialExpressionClamp
¶
- class unreal.MaterialExpressionClamp(outer=None, name='None')¶
Bases:
unreal.MaterialExpression
Material Expression Clamp
C++ Source:
Module: Engine
File: MaterialExpressionClamp.h
Editor Properties: (see get_editor_property/set_editor_property)
clamp_mode
(ClampMode): [Read-Write] Clamp Modedesc
(str): [Read-Write] A description that level designers can add (shows in the material editor UI).max_default
(float): [Read-Write] Max Defaultmin_default
(float): [Read-Write] Min Default