class unreal.MaterialExpressionCustom(outer=None, name='None')

Bases: unreal.MaterialExpression

Material Expression Custom

C++ Source:

  • Module: Engine

  • File: MaterialExpressionCustom.h

Editor Properties: (see get_editor_property/set_editor_property)

  • additional_defines (Array(CustomDefine)): [Read-Write] Additional Defines

  • additional_outputs (Array(CustomOutput)): [Read-Write] Additional Outputs

  • code (str): [Read-Write] Code

  • desc (str): [Read-Write] A description that level designers can add (shows in the material editor UI).

  • description (str): [Read-Write] Description

  • include_file_paths (Array(str)): [Read-Write] Include File Paths

  • inputs (Array(CustomInput)): [Read-Write] Inputs

  • output_type (CustomMaterialOutputType): [Read-Write] Output Type