unreal.MaterialExpressionPerInstanceCustomData

class unreal.MaterialExpressionPerInstanceCustomData(outer=None, name='None')

Bases: unreal.MaterialExpression

Material Expression Per Instance Custom Data

C++ Source:

  • Module: Engine

  • File: MaterialExpressionPerInstanceCustomData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • const_default_value (float): [Read-Write] Const Default Value

  • data_index (uint32): [Read-Write] Data Index

  • desc (str): [Read-Write] A description that level designers can add (shows in the material editor UI).