unreal.MaterialExpressionRuntimeVirtualTextureReplace
¶
- class unreal.MaterialExpressionRuntimeVirtualTextureReplace(outer=None, name='None')¶
Bases:
unreal.MaterialExpression
Material output expression to switch logic for a path that renders to runtime virtual texture pages.
C++ Source:
Module: Engine
File: MaterialExpressionRuntimeVirtualTextureReplace.h
Editor Properties: (see get_editor_property/set_editor_property)
desc
(str): [Read-Write] A description that level designers can add (shows in the material editor UI).