unreal.MaterialExpressionStep

class unreal.MaterialExpressionStep(outer=None, name='None')

Bases: unreal.MaterialExpression

Material Expression Step

C++ Source:

  • Module: Engine

  • File: MaterialExpressionStep.h

Editor Properties: (see get_editor_property/set_editor_property)

  • const_x (float): [Read-Write] only used if X is not hooked up

  • const_y (float): [Read-Write] only used if Y is not hooked up

  • desc (str): [Read-Write] A description that level designers can add (shows in the material editor UI).