unreal.MaterialExpressionVectorParameter
¶
- class unreal.MaterialExpressionVectorParameter(outer=None, name='None')¶
Bases:
unreal.MaterialExpressionParameter
Material Expression Vector Parameter
C++ Source:
Module: Engine
File: MaterialExpressionVectorParameter.h
Editor Properties: (see get_editor_property/set_editor_property)
channel_names
(ParameterChannelNames): [Read-Write] Channel Namesdefault_value
(LinearColor): [Read-Write] Default Valuedesc
(str): [Read-Write] A description that level designers can add (shows in the material editor UI).group
(Name): [Read-Write] The name of the parameter Group to display in MaterialInstance Editor. Default is None groupparameter_name
(Name): [Read-Write] The name of the parameterprimitive_data_index
(uint8): [Read-Write] Primitive Data Indexsort_priority
(int32): [Read-Write] Controls where the this parameter is displayed in a material instance parameter list. The lower the number the higher up in the parameter list.use_custom_primitive_data
(bool): [Read-Write] Use Custom Primitive Data