unreal.MaterialProperty
¶
- class unreal.MaterialProperty¶
Bases:
unreal.EnumBase
EMaterialProperty
C++ Source:
Module: Engine
File: SceneTypes.h
- MP_AMBIENT_OCCLUSION¶
18
- MP_ANISOTROPY¶
9
- MP_BASE_COLOR¶
SpecularColor, Metallic, Specular
- Type
5
- Type
used in Lightmass, not exposed to user, derived from
- MP_EMISSIVE_COLOR¶
0
- MP_METALLIC¶
6
- MP_NORMAL¶
10
- MP_OPACITY¶
1
- MP_OPACITY_MASK¶
2
- MP_REFRACTION¶
19
- MP_ROUGHNESS¶
8
- MP_SPECULAR¶
7
- MP_SUBSURFACE_COLOR¶
15
- MP_TANGENT¶
11