unreal.MeshModificationType
¶
- class unreal.MeshModificationType¶
Bases:
unreal.EnumBase
EMesh Modification Type
C++ Source:
Plugin: EditableMesh
Module: EditableMesh
File: EditableMeshTypes.h
- FINAL¶
User has finished their current interaction with this mesh, and everything needs to be finalized at this time
- Type
2
- FIRST_INTERIM¶
The first Interim change since the last Final change. This must be followed by either an Interim change or a Final change
- Type
0
- INTERIM¶
User is still in the middle of their interaction. More changes to come, so don’t bother finalizing everything yet (smoother performance)
- Type
1