unreal.MeshTopologyChange
¶
- class unreal.MeshTopologyChange¶
Bases:
unreal.EnumBase
EMesh Topology Change
C++ Source:
Plugin: EditableMesh
Module: EditableMesh
File: EditableMeshTypes.h
- NO_TOPOLOGY_CHANGE¶
We won’t be changing the mesh topology, but values could be changed (vertex positions, UVs, colors, etc.)
- Type
0
- TOPOLOGY_CHANGE¶
Topology is changing with this edit, potentially along with other changes
- Type
1