unreal.MoviePipelineImageSequenceOutput_EXR

class unreal.MoviePipelineImageSequenceOutput_EXR(outer=None, name='None')

Bases: unreal.MoviePipelineImageSequenceOutputBase

Movie Pipeline Image Sequence Output EXR

C++ Source:

  • Plugin: MovieRenderPipeline

  • Module: MovieRenderPipelineRenderPasses

  • File: MoviePipelineEXROutput.h

Editor Properties: (see get_editor_property/set_editor_property)

  • compression (EXRCompressionFormat): [Read-Write] Which compression method should the resulting EXR file be compressed with

  • multilayer (bool): [Read-Write] Should we write all render passes to the same exr file? Not all software supports multi-layer exr files.

property compression

[Read-Write] Which compression method should the resulting EXR file be compressed with

Type

(EXRCompressionFormat)

property multilayer

[Read-Write] Should we write all render passes to the same exr file? Not all software supports multi-layer exr files.

Type

(bool)