unreal.MoviePipelinePassIdentifier

class unreal.MoviePipelinePassIdentifier(name='')

Bases: unreal.StructBase

Movie Pipeline Pass Identifier

C++ Source:

  • Plugin: MovieRenderPipeline

  • Module: MovieRenderPipelineCore

  • File: MovieRenderPipelineDataTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • name (str): [Read-Write] Name

property name

[Read-Write] Name

Type

(str)