class unreal.MoviePipelineSetting(outer=None, name='None')

Bases: unreal.Object

A base class for all Movie Render Pipeline settings.

C++ Source:

  • Plugin: MovieRenderPipeline

  • Module: MovieRenderPipelineCore

  • File: MoviePipelineSetting.h

build_new_process_command_line(out_unreal_url_params, out_command_line_args) -> (out_unreal_url_params=str, out_command_line_args=str)

When rendering in a new process some settings may need to provide command line arguments to affect engine settings that need to be set before most of the engine boots up. This function allows a setting to provide these when the user wants to run in a separate process. This won’t be used when running in the current process because it is too late to modify the command line.

  • out_unreal_url_params (str) –

  • out_command_line_args (str) –


out_unreal_url_params (str):

out_command_line_args (str):

Return type