unreal.MoviePipelineSocketMessageRecieved
¶
- class unreal.MoviePipelineSocketMessageRecieved(*args, **kwargs)¶
Bases:
unreal.MulticastDelegateBase
Called when a socket message is recieved. String is UTF8 encoded and has had the length byte stripped from it.
- Parameters
message (str) –
C++ Source:
Plugin: MovieRenderPipeline
Module: MovieRenderPipelineCore
File: MoviePipelineExecutor.h