unreal.MovieSceneCaptureEnvironment
¶
- class unreal.MovieSceneCaptureEnvironment(outer=None, name='None')¶
Bases:
unreal.Object
Movie Scene Capture Environment
C++ Source:
Module: MovieSceneCapture
File: MovieSceneCaptureEnvironment.h
- classmethod find_audio_capture_protocol() → MovieSceneAudioCaptureProtocolBase¶
Attempt to locate a capture protocol - may not be in a capturing state
- Returns
- Return type
- classmethod find_image_capture_protocol() → MovieSceneImageCaptureProtocolBase¶
Attempt to locate a capture protocol - may not be in a capturing state
- Returns
- Return type
- classmethod get_capture_elapsed_time() → float¶
Get the total elapsed time of the current capture in seconds
- Returns
- Return type
- classmethod get_capture_frame_number() → int32¶
Get the frame number of the current capture
- Returns
- Return type
int32