class unreal.MovieSceneComposureExportTrack(outer=None, name='None')

Bases: unreal.MovieSceneTrack

Movie scene track that exports a single pass (either the element’s output, or an internal transform pass) during burnouts

C++ Source:

  • Plugin: Composure

  • Module: Composure

  • File: MovieSceneComposureExportTrack.h

Editor Properties: (see get_editor_property/set_editor_property)

  • display_options (MovieSceneTrackDisplayOptions): [Read-Write] General display options for a given track

  • eval_options (MovieSceneTrackEvalOptions): [Read-Write] General evaluation options for a given track

  • pass_ (MovieSceneComposureExportPass): [Read-Write] Configuration options for the pass to export

  • track_tint (Color): [Read-Write] This track’s tint color