unreal.MovieSceneDMXLibrarySection

class unreal.MovieSceneDMXLibrarySection(outer=None, name='None')

Bases: unreal.MovieSceneSection

A DMX Fixture Patch section

C++ Source:

  • Plugin: DMXEngine

  • Module: DMXRuntime

  • File: MovieSceneDMXLibrarySection.h

Editor Properties: (see get_editor_property/set_editor_property)

  • easing (MovieSceneEasingSettings): [Read-Write] Easing

  • eval_options (MovieSceneSectionEvalOptions): [Read-Write] Eval Options

  • is_active (bool): [Read-Write] Toggle whether this section is active/inactive

  • is_locked (bool): [Read-Write] Toggle whether this section is locked/unlocked

  • post_roll_frames (FrameNumber): [Read-Write] The amount of time to continue ‘postrolling’ this section for after evaluation has ended.

  • pre_roll_frames (FrameNumber): [Read-Write] The amount of time to prepare this section for evaluation before it actually starts.

  • section_range (MovieSceneFrameRange): [Read-Write] The range in which this section is active

  • timecode_source (MovieSceneTimecodeSource): [Read-Write] The timecode at which this movie scene section is based (ie. when it was recorded)

  • use_normalized_values (bool): [Read-Write] If true, all values are interpreted as normalized values (0.0 to 1.0) and are mapped to the actual value range of a patch automatically.

    If false, values are interpreted as absolute values, depending on the data type of a patch: 0-255 for 8bit, 0-65’536 for 16bit, 0-16’777’215 for 24bit. 32bit is not fully supported in this mode.

add_fixture_patch(patch)None

Adds a single patch to the section

Parameters

patch (DMXEntityFixturePatch) –

add_fixture_patches(fixture_patch_refs)None

Adds all patches to the secion

Parameters

fixture_patch_refs (Array(DMXEntityFixturePatchRef)) –

contains_fixture_patch(patch)bool

Check if this Section animates a Fixture Patch’s Functions

Parameters

patch (DMXEntityFixturePatch) –

Returns

Return type

bool

get_fixture_patch_channel_enabled(patch, channel_index)bool

Returns whether a Fixture Patch’s Function curve channel is currently enabled

Parameters
Returns

Return type

bool

get_fixture_patches()

Get a list of the Fixture Patches being animated by this Section

Returns

Return type

Array(DMXEntityFixturePatch)

get_num_patches()int32

Get the list of animated Fixture Patches and their curve channels

Returns

Return type

int32

remove_fixture_patch(patch)None

Remove all Functions of a Fixture Patch

Parameters

patch (DMXEntityFixturePatch) –

set_fixture_patch_active_mode(patch, active_mode)None

Sets the active mode for a Fixture Patch

Parameters
toggle_fixture_patch_channel(patch, channel_index)None

Toggle the visibility and evaluation of a Fixture Patch’s Function. When invisible, the Function won’t send its data to DMX Protocol.

Parameters
property use_normalized_values

[Read-Write] If true, all values are interpreted as normalized values (0.0 to 1.0) and are mapped to the actual value range of a patch automatically.

If false, values are interpreted as absolute values, depending on the data type of a patch: 0-255 for 8bit, 0-65’536 for 16bit, 0-16’777’215 for 24bit. 32bit is not fully supported in this mode.

Type

(bool)