unreal.MovieSceneGameplayCueTrack
¶
- class unreal.MovieSceneGameplayCueTrack(outer=None, name='None')¶
Bases:
unreal.MovieSceneNameableTrack
Implements a movie scene track that triggers gameplay cues
C++ Source:
Plugin: GameplayAbilities
Module: GameplayAbilities
File: MovieSceneGameplayCueTrack.h
Editor Properties: (see get_editor_property/set_editor_property)
display_name
(Text): [Read-Write] The track’s human readable display name.display_options
(MovieSceneTrackDisplayOptions): [Read-Write] General display options for a given trackeval_options
(MovieSceneTrackEvalOptions): [Read-Write] General evaluation options for a given tracktrack_tint
(Color): [Read-Write] This track’s tint color
- classmethod set_sequencer_track_handler(gameplay_cue_track_handler) → None¶
Override the default function for invoking Gameplay Cues from sequencer tracks
- Parameters
gameplay_cue_track_handler (MovieSceneGameplayCueEvent) –