class unreal.MovieSceneGeometryCacheParams

Bases: unreal.StructBase

Movie Scene Geometry Cache Params

C++ Source:

  • Plugin: GeometryCache

  • Module: GeometryCacheTracks

  • File: MovieSceneGeometryCacheSection.h

Editor Properties: (see get_editor_property/set_editor_property)

  • end_frame_offset (FrameNumber): [Read-Write] The offset into the end of the animation clip

  • first_loop_start_frame_offset (FrameNumber): [Read-Write] The offset for the first loop of the animation clip

  • geometry_cache_asset (GeometryCache): [Read-Write] The animation this section plays

  • play_rate (float): [Read-Write] The playback rate of the animation clip

  • reverse (bool): [Read-Write] Reverse the playback of the animation clip

  • start_frame_offset (FrameNumber): [Read-Write] The offset into the beginning of the animation clip