unreal.MovieSceneVectorTrackExtensions
¶
- class unreal.MovieSceneVectorTrackExtensions(outer=None, name='None')¶
Bases:
unreal.BlueprintFunctionLibrary
Function library containing methods that should be hoisted onto UMovieSceneVectorTrack for scripting
C++ Source:
Plugin: SequencerScripting
Module: SequencerScripting
File: MovieSceneVectorTrackExtensions.h
- classmethod get_num_channels_used(track) → int32¶
Get the number of channels used for this track
- Parameters
track (MovieSceneVectorTrack) – The track to query for the number of channels used
- Returns
The number of channels used for this track
- Return type
int32
- classmethod set_num_channels_used(track, num_channels_used) → None¶
Set the number of channels used for this track
- Parameters
track (MovieSceneVectorTrack) – The track to set
num_channels_used (int32) – The number of channels to use for this track