unreal.MovieSceneVectorTrackExtensions

class unreal.MovieSceneVectorTrackExtensions(outer=None, name='None')

Bases: unreal.BlueprintFunctionLibrary

Function library containing methods that should be hoisted onto UMovieSceneVectorTrack for scripting

C++ Source:

  • Plugin: SequencerScripting

  • Module: SequencerScripting

  • File: MovieSceneVectorTrackExtensions.h

classmethod get_num_channels_used(track)int32

Get the number of channels used for this track

Parameters

track (MovieSceneVectorTrack) – The track to query for the number of channels used

Returns

The number of channels used for this track

Return type

int32

classmethod set_num_channels_used(track, num_channels_used)None

Set the number of channels used for this track

Parameters
  • track (MovieSceneVectorTrack) – The track to set

  • num_channels_used (int32) – The number of channels to use for this track