unreal.NavAgentSelector

class unreal.NavAgentSelector

Bases: unreal.StructBase

Nav Agent Selector

C++ Source:

  • Module: Engine

  • File: NavigationTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • supports_agent0 (bool): [Read-Write] Supports Agent 0

  • supports_agent1 (bool): [Read-Write] Supports Agent 1

  • supports_agent10 (bool): [Read-Write] Supports Agent 10

  • supports_agent11 (bool): [Read-Write] Supports Agent 11

  • supports_agent12 (bool): [Read-Write] Supports Agent 12

  • supports_agent13 (bool): [Read-Write] Supports Agent 13

  • supports_agent14 (bool): [Read-Write] Supports Agent 14

  • supports_agent15 (bool): [Read-Write] Supports Agent 15

  • supports_agent2 (bool): [Read-Write] Supports Agent 2

  • supports_agent3 (bool): [Read-Write] Supports Agent 3

  • supports_agent4 (bool): [Read-Write] Supports Agent 4

  • supports_agent5 (bool): [Read-Write] Supports Agent 5

  • supports_agent6 (bool): [Read-Write] Supports Agent 6

  • supports_agent7 (bool): [Read-Write] Supports Agent 7

  • supports_agent8 (bool): [Read-Write] Supports Agent 8

  • supports_agent9 (bool): [Read-Write] Supports Agent 9