unreal.NetworkSmoothingMode
¶
- class unreal.NetworkSmoothingMode¶
Bases:
unreal.EnumBase
Smoothing approach used by network interpolation for Characters.
C++ Source:
Module: Engine
File: EngineTypes.h
- DISABLED¶
No smoothing, only change position as network position updates are received.
- Type
0
- EXPONENTIAL¶
Exponential. Faster as you are further from target.
- Type
2
- LINEAR¶
Linear interpolation from source to target.
- Type
1