unreal.NiagaraDataInterfaceArrayColor
¶
- class unreal.NiagaraDataInterfaceArrayColor(outer=None, name='None')¶
Bases:
unreal.NiagaraDataInterfaceArray
Niagara Data Interface Array Color
C++ Source:
Plugin: Niagara
Module: Niagara
File: NiagaraDataInterfaceArrayFloat.h
Editor Properties: (see get_editor_property/set_editor_property)
color_data
(Array(LinearColor)): [Read-Write] Color Datamax_elements
(int32): [Read-Write] When greater than 0 sets the maximum number of elements the array can hold, only relevant when using operations that modify the array size.
- property color_data¶
[Read-Write] Color Data
- Type
(Array(LinearColor))