unreal.NiagaraDataInterfaceArrayColor

class unreal.NiagaraDataInterfaceArrayColor(outer=None, name='None')

Bases: unreal.NiagaraDataInterfaceArray

Niagara Data Interface Array Color

C++ Source:

  • Plugin: Niagara

  • Module: Niagara

  • File: NiagaraDataInterfaceArrayFloat.h

Editor Properties: (see get_editor_property/set_editor_property)

  • color_data (Array(LinearColor)): [Read-Write] Color Data

  • max_elements (int32): [Read-Write] When greater than 0 sets the maximum number of elements the array can hold, only relevant when using operations that modify the array size.

property color_data

[Read-Write] Color Data

Type

(Array(LinearColor))