class unreal.NiagaraEmitterScalabilitySettings

Bases: unreal.StructBase

Scalability settings for Niagara Emitters on a particular platform set.

C++ Source:

  • Plugin: Niagara

  • Module: Niagara

  • File: NiagaraEffectType.h

Editor Properties: (see get_editor_property/set_editor_property)

  • platforms (NiagaraPlatformSet): [Read-Write] The platforms on which these settings are active (unless overridden).

  • scale_spawn_count (bool): [Read-Write] Enable spawn count scaling

  • spawn_count_scale (float): [Read-Write] Scale factor applied to spawn counts for this emitter.