unreal.NiagaraPythonScriptModuleInput
¶
- class unreal.NiagaraPythonScriptModuleInput(outer=None, name='None')¶
Bases:
unreal.Object
Wrapper for setting the value on a parameter of a UNiagaraScript, applied through a UUpgradeNiagaraScriptResults.
C++ Source:
Plugin: Niagara
Module: NiagaraEditor
File: UpgradeNiagaraScriptResults.h
- as_color() → LinearColor¶
As Color
- Returns
- Return type
- as_int() → int32¶
As Int
- Returns
- Return type
int32