unreal.NiagaraVariant

class unreal.NiagaraVariant

Bases: unreal.StructBase

Niagara Variant

C++ Source:

  • Plugin: Niagara

  • Module: Niagara

  • File: NiagaraVariant.h

Editor Properties: (see get_editor_property/set_editor_property)

  • bytes (Array(uint8)): [Read-Write] Bytes

  • current_mode (NiagaraVariantMode): [Read-Write] Current Mode

  • data_interface (NiagaraDataInterface): [Read-Write] Data Interface

  • object (Object): [Read-Write] Object