unreal.OnAudioMultiEnvelopeValue
¶
- class unreal.OnAudioMultiEnvelopeValue(*args, **kwargs)¶
Bases:
unreal.MulticastDelegateBase
Called while a sound plays and returns the sound’s average and max envelope value (using an envelope follower in the audio renderer per wave instance). This only works in the audio mixer.
C++ Source:
Module: Engine
File: AudioComponent.h