unreal.OnChaosTrailingEvents
¶
- class unreal.OnChaosTrailingEvents(*args, **kwargs)¶
Bases:
unreal.MulticastDelegateBase
Called when new trailing events are available for breaks. Trailing listening must be enabled to get callbacks on this delegate.
- Parameters
trailing_events (Array(ChaosTrailingEventData)) –
C++ Source:
Module: GeometryCollectionEngine
File: ChaosBlueprint.h