unreal.OnChaosTrailingEvents

class unreal.OnChaosTrailingEvents(*args, **kwargs)

Bases: unreal.MulticastDelegateBase

Called when new trailing events are available for breaks. Trailing listening must be enabled to get callbacks on this delegate.

Parameters

trailing_events (Array(ChaosTrailingEventData)) –

C++ Source:

  • Module: GeometryCollectionEngine

  • File: ChaosBlueprint.h