unreal.OnMoviePipelineIndividualJobFinished
¶
- class unreal.OnMoviePipelineIndividualJobFinished(*args, **kwargs)¶
Bases:
unreal.MulticastDelegateBase
On Movie Pipeline Individual Job Finished Delegate Signature
- Parameters
finished_job (MoviePipelineExecutorJob) –
success (bool) –
C++ Source:
Plugin: MovieRenderPipeline
Module: MovieRenderPipelineEditor
File: MoviePipelinePIEExecutor.h