unreal.OnPastedFunctionCallNode
¶
- class unreal.OnPastedFunctionCallNode(*args, **kwargs)¶
Bases:
unreal.DelegateBase
On Pasted Function Call Node Delegate Signature
- Parameters
pasted_function_call (NiagaraNodeFunctionCall) –
C++ Source:
Plugin: Niagara
Module: NiagaraEditor
File: NiagaraClipboard.h