unreal.OnlineHotfixManager
¶
- class unreal.OnlineHotfixManager(outer=None, name='None')¶
Bases:
unreal.Object
This class manages the downloading and application of hotfix data Hotfix data is a set of non-executable files downloaded and applied to the game. The base implementation knows how to handle INI, PAK, and locres files. NOTE: Each INI/PAK file must be prefixed by the platform name they are targeted at
C++ Source:
Plugin: OnlineFramework
Module: Hotfix
File: OnlineHotfixManager.h