unreal.OpenColorIOConfiguration
¶
- class unreal.OpenColorIOConfiguration(outer=None, name='None')¶
Bases:
unreal.Object
Asset to manage whitelisted OpenColorIO color spaces. This will create required transform objects.
C++ Source:
Plugin: OpenColorIO
Module: OpenColorIO
File: OpenColorIOConfiguration.h
Editor Properties: (see get_editor_property/set_editor_property)
configuration_file
(FilePath): [Read-Write] Configuration Filedesired_color_spaces
(Array(OpenColorIOColorSpace)): [Read-Write] Desired Color Spaces
- property desired_color_spaces¶
[Read-Write] Desired Color Spaces
- Type