unreal.OpenColorIOConfiguration

class unreal.OpenColorIOConfiguration(outer=None, name='None')

Bases: unreal.Object

Asset to manage whitelisted OpenColorIO color spaces. This will create required transform objects.

C++ Source:

  • Plugin: OpenColorIO

  • Module: OpenColorIO

  • File: OpenColorIOConfiguration.h

Editor Properties: (see get_editor_property/set_editor_property)

  • configuration_file (FilePath): [Read-Write] Configuration File

  • desired_color_spaces (Array(OpenColorIOColorSpace)): [Read-Write] Desired Color Spaces

property configuration_file

[Read-Write] Configuration File

Type

(FilePath)

property desired_color_spaces

[Read-Write] Desired Color Spaces

Type

(Array(OpenColorIOColorSpace))