- class unreal.OrbitOptions¶
Container struct for holding options on the data updating for the module.
Editor Properties: (see get_editor_property/set_editor_property)
process_during_spawn(bool): [Read-Write] Whether to process the data during spawning.
process_during_update(bool): [Read-Write] Whether to process the data during updating.
use_emitter_time(bool): [Read-Write] Whether to use emitter time during data retrieval.