class unreal.ParticleModuleMeshMaterial(outer=None, name='None')

Bases: unreal.ParticleModuleMaterialBase

Particle Module Mesh Material

C++ Source:

  • Module: Engine

  • File: ParticleModuleMeshMaterial.h

Editor Properties: (see get_editor_property/set_editor_property)

  • b3d_draw_mode (bool): [Read-Write] If true, the module should render its 3D visualization helper

  • mesh_materials (Array(MaterialInterface)): [Read-Write] The array of materials to apply to the mesh particles.

  • module_editor_color (Color): [Read-Write] The color to draw the modules curves in the curve editor.

    If bCurvesAsColor is true, it overrides this value.