class unreal.ParticleModuleMeshRotationRateMultiplyLife(outer=None, name='None')

Bases: unreal.ParticleModuleRotationRateBase

Particle Module Mesh Rotation Rate Multiply Life

C++ Source:

  • Module: Engine

  • File: ParticleModuleMeshRotationRateMultiplyLife.h

Editor Properties: (see get_editor_property/set_editor_property)

  • b3d_draw_mode (bool): [Read-Write] If true, the module should render its 3D visualization helper

  • life_multiplier (RawDistributionVector): [Read-Write] The scale factor that should be applied to the rotation rate. The value is retrieved using the RelativeTime of the particle.

  • module_editor_color (Color): [Read-Write] The color to draw the modules curves in the curve editor.

    If bCurvesAsColor is true, it overrides this value.